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		<title>Things I wish I knew &#8211; FFXIII-2</title>
		<link>http://www.kenmulford.com/gaming/2012/02/15/things-i-wish-i-knew-ffxiii-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=things-i-wish-i-knew-ffxiii-2</link>
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		<pubDate>Wed, 15 Feb 2012 14:15:34 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Gaming]]></category>

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		<description><![CDATA[Every time I play a video game, I always over-analyze my first play-through. Should I sell this? Can I keep that? Is there a strategy that makes this easier? What does *that* do? Well now that I&#8217;m done with the story line for Final Fantasy 13-2 I thought I would share some of those things <a href='http://www.kenmulford.com/gaming/2012/02/15/things-i-wish-i-knew-ffxiii-2/'>[...]</a>]]></description>
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		<title>FF XIII-2: First Impressions</title>
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		<pubDate>Sat, 04 Feb 2012 13:54:35 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Gaming]]></category>

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		<description><![CDATA[I *finally* got the pre-order (no thanks to Amazon) and got to play the new Final Fantasy game for a couple hours last night. Before I get to my list, I think I&#8217;m really going to enjoy the game. All of the controls seem enhanced for the better, and the menus seem easy to navigate. <a href='http://www.kenmulford.com/gaming/2012/02/04/ff-xiii-2-first-impressions/'>[...]</a>]]></description>
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		<title>New Features in FFXIII-2</title>
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		<pubDate>Tue, 10 Jan 2012 22:14:15 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Gaming]]></category>
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		<description><![CDATA[The demo for Final Fantasy XIII-2 was released today on Xbox Live. Needless to say, it has been downloaded and explored. Here are 3 things I immediately took away from the demo. &#160; 1. The Paradigm Battle System is back I know that some hardcore FF fans will disagree with me, but this is a <a href='http://www.kenmulford.com/gaming/2012/01/10/new-features-in-ffxiii-2/'>[...]</a>]]></description>
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		<title>Group Check-In</title>
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		<pubDate>Tue, 10 Jan 2012 15:04:58 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Programming]]></category>
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		<category><![CDATA[MinistryPlatform]]></category>
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		<description><![CDATA[I&#8217;ve worked with a company named Think Ministry, Inc. for coming up on a year. We provide enterprise-class church management solutions via a robust database/platform and several other applications. Our main application (MinistryPlatform) comes with its own API as well. Since my main role is Support/QA, I thought it would be good to dabble with <a href='http://www.kenmulford.com/programming/2012/01/10/group-check-in/'>[...]</a>]]></description>
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		<title>PHP class __construct</title>
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		<pubDate>Tue, 10 Jan 2012 14:40:41 +0000</pubDate>
		<dc:creator>ken</dc:creator>
				<category><![CDATA[Programming]]></category>
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		<guid isPermaLink="false">http://www.kenmulford.com/kenmulford/?p=6</guid>
		<description><![CDATA[I&#8217;m still learning how to correctly create/destroy objects using PHP, and I came across something that stumped me for some time. In the application I just built, I interface with a SOAP API. When building my class, I thought I would save myself time to instantiate the __soapClient object in my __construct method. That way <a href='http://www.kenmulford.com/programming/2012/01/10/php-class-__construct/'>[...]</a>]]></description>
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